AI Insights · Timothy · October 2021
Top Bus Games on iOS in France: Q3 2021 Performance
Discover the performance trends of the top 5 bus games on iOS in France during Q3 2021, including downloads, revenue, and active users.
Performance Analysis of Top 5 Bus Games on iOS in France for Q3 2021
In the third quarter of 2021, the top bus games on iOS in France exhibited varying trends in downloads, revenue, and active users. Here's a detailed breakdown of their performance.
Bus Simulator : Ultimate
Weekly Revenue: This game saw fluctuations in revenue, starting at around $1.3K and peaking at $2.5K in the week of August 9. The quarter ended with a decrease to approximately $1.1K.
Weekly Downloads: Downloads were strong mid-quarter, with a peak of about 16K in the week of August 9. However, there was a decline towards the end, reaching around 5.3K by the final week of September.
Weekly Active Users: Active users peaked at around 60K in early August but gradually declined to approximately 29K by the end of September.
Bus Simulator : EVO
Weekly Revenue: Revenue for this game remained modest, with minor fluctuations, peaking at $68 in both mid-July and the end of September.
Weekly Downloads: Downloads showed a steady trend, peaking at 1.8K in the week of August 2, and ending the quarter at about 1.4K.
Weekly Active Users: Active users saw a slight increase, peaking at 2.5K in early August, and remained stable around 2K towards the end of the quarter.
Public Transport Simulator
Weekly Revenue: Revenue was relatively low, peaking at $51 in the week of August 23, with a general downward trend towards the end of the quarter.
Weekly Downloads: Downloads reached a high of 1K in mid-July and remained relatively steady around 950 in the final week of September.
Weekly Active Users: Active users peaked at around 2.7K in late July and showed a slight decline to approximately 2.3K by the end of September.
School Bus Simulator Drive 3D
Weekly Revenue: Revenue was minimal throughout the quarter, peaking at $73 in the week of August 2.
Weekly Downloads: Downloads peaked at 513 in the week of July 26 and ended the quarter at around 353.
Weekly Active Users: Active users reached a high of 599 in late July and declined slightly to 428 by the end of September.
Coach Bus Simulator 2017
Weekly Revenue: Revenue showed minimal activity, peaking at $51 in late July and dropping to zero towards the end of the quarter.
Weekly Downloads: Downloads peaked at 915 in early August and ended the quarter at around 589.
Weekly Active Users: Active users remained relatively stable, peaking at around 3.9K in mid-July and ending the quarter at approximately 3.4K.
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